Composition

Music for game, film, and audio book.
Proof of concept drafts.

Cinematic Boss Fight

Concept Snippets

Underground Sewers - Electro
Retro-Digital Boss Fight
Moth to a Flame - Intro
Dreamy Synth-Wave Save Room

Inspiration - Illuminate is a game about light, so I wanted to highlight the flickering of flames through the music, and imbue some sense of potential and energy into a largely more calm composition.

Illuminate

Illuminate - Main Theme

Fantasy Audio Book Intros

Adventuring - Hopeful, Optimistic
Fantasy Tavern Guitar
Curious Fantasy Intro
Burning - Unsettling Horror, Tense

Psychological Horror and Ambience

String Swell
Remembrance - Somber, Melancholy

Permanence - A collection of tracks built for a game set in the war-torn Japanese countryside.

Inspiration - Mick Gordon high octane metal meets traditional Japanese instruments like the koto.

Permanence - Main Theme
Permanence - Kaosu's Theme
Permanence - Shrine Room
Countryside
Upbeat Combat Rhythm
Permanence - Tranquility
Eerie Koto and Stabs
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